![]() Patch 469 was first announced a year ago, back in September 2019, when OldUnreal forum member anth revealed their team had reached an agreement with Epic Games to take over maintenance of the aging Unreal Tournament code base. ![]() It contains hundreds of fixes for crashes, visual issues, networking, physics and player movement which have arisen over the years as the game is player on newer PCs. The patch is the work of the OldUnreal forum, building on work from the UTPG (Unreal Tournament Preservation Group), a collective of community programmers and server admins that took over after Epic Games wound up its official support. Update version 469 is available now from Github, and is designed for the small community of PC players still logging on to frag each other and score m-m-m-monster kills with well-placed Redeemer shots on Facing Worlds. The original and best Unreal Tournament, released back in 1999, has just received a new patch.
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